International Focus Interview
Stanislav Skorb of Targem Games
There is, of course, more to the industry than just the United States and its market. GiN has always been an international publication. In this series of interviews Publisher Nate Wooley puts the question to executives in the game industry who deal with international issues everyday.
This week's subject is Stanslav Skorb of Targem Games and Star Gem, Inc of Ekaterinaburg, Russia. Skorb co-founded Targem Games in 2001 and became CEO in 2004. Targem has put games in the market such as Insane 2, Battle vs. Chess, MorphX and Armageddon Riders.
GiN: How's business been? What new release are you most excited about?
Skorb: We are going to announce our new project really soon.
We start working in new (to us) market - online games. Online games requires new development processes, as online games are in perpetual development and communications with players.
Sometimes it is easier to build from the scratch, and moving from console/retail development to online - is exactly the time.
GiN: Are the challenges faced by European-based firms any different than North American or Asian game companies?
Skorb: It is. We have cooperated with Gaijin Entertainment, and they help a lot. But we are very dedicated to our project, so everything will be great.
GiN: What's the next big thing? Any predictions?
Skorb: Today is the time of great opportunities for startups. iOS/Android, social, online, XBLA/PSN - a lot of new platforms, genres, markets. Of course, experience always helps, but now you don't need to have good relationship with the Top five publishers to be successful.
All you need is dedication and talent.