In Case of Zombie Apocalypse
Free to play? As free as the nearest wallet. Or should that be boom stick or katana or what?
Free to play? As free as the nearest wallet. Or should that be boom stick or katana or what?
Every game reaches this point. The work is done, the media is shipped, and now it’s up to the public. But how will the gang’s new game sell? Let’s find out.
Is it a real surprise that, when it comes to making things happen, it’s up to Aster and Caroline? Somehow I just don’t think that Jordan and Neil are up to the task.
Two of the gang meet two of the other gang. Turns out it’s the wrong ones meeting the wrong ones. That’s this week’s comic!
It’s true, they do! At least to the smart and plugged in set of GameShop employees they do. If anyone can spot them from a mile away…
Even if you have a game developed, you still need to sell it. But what if the winds of change, nay of DESTINY, are with you? What if…
The gang’s finally finished putting the polish on their first game. Now comes the tricky part, conquering the world as a brand new game developer.
The crew comes back from Comicon and man, did they have a blast. But it seems there might have been, just MAY have been…one thing missing…
When does the allure of big events like Comicon and E3 fade? The gang heads on the road to find out exactly when in this week’s comic!
What’s this we see? Are two worlds colliding or is someone just lost? Find out in this week’s Sunday Comic!