Same Old, Same Old
The Sunday Comic this week takes on a matter of great social and political import. Namely, why are game enemies getting so complicated? Why?
The Sunday Comic this week takes on a matter of great social and political import. Namely, why are game enemies getting so complicated? Why?
Microsoft is getting it’s way…always. And not like the force is with you always. It’s just sort of connected, always.
With the closing of LucasArts we find that the House of Mouse is leaning Sithward. Does anyone feel they’re being treated … unfairly?
The gang is finally back at work. Now all they have to do is get used to the new CEO their investors have put in charge…
So the gang finally made the dream happen. They run their own game company. If that’s real, though, why is Aster so bored?
I don’t QUITE think this was what Aster had in mind when she realized the gang had an entire week off. But … boys. What can she do, right?
Is this … the END of GameCo? Well, yes, actually. The gang leaves their old haunts for the newer, scarier world that’s out there. What does the future hold?
Aster really is heartless, isn’t she? You guys wouldn’t do that to YOUR boss, would you? No, you guys all love your bosses, right? RIGHT?
The gang is finally ready to strike out and create their own development studio, and even have their first game just about finished. But, is there one more thing they need to do?
The money is flowing for the gang. Success and independence is right there…in front of them. So why is Joe so unhappy?