Chella hails from the UK and joined Gameindustry.com around the year 2000. It was so many moons ago, she can't quite remember. Back then, the only women you saw in the games industry were in bikinis and vertiginous heels at trade shows - oh how times have changed, kind of. Chella started as a humble reviewer, but soon became our European Correspondent and keeps us on top of industry happenings across the Pond.
She tends to like the weird Japanese games we've never heard of, so that's good for making us look all-encompassing and stuff. Chella does like games, so don't be fooled by the copious amount of columns devoted to bemoaning the lack of variety in the industry. When she's not surfing (the sea, not the internet) or camping up mountains, Chella likes a good action RPG (especially if it's sci-fi), anything with a good narrative and like we said, the weirder the better. She's also a regular in the GiN Lounge, but that's just because we like her accent.
Assassin’s Creed has never shied away from the multicultural aspects of history. The next game in the series is rumoured to be called Assassin’s Creed: Origins, with an Egyptian setting, so it could take the next logical step and deliver the first black lead in a main game.
Chella and Drew have traveled to the far-flung future of 2049 to watch the trailer for Blade Runner 2049, the sequel to the original Blade Runner, which takes place in the far-flung future of two years from now. They return with deep and well-considered opinions, and also a sports almanac I’m not supposed to tell anybody about.
What Remains of Edith Finch is a game about storytelling and one that proves how seamlessly the literary genre of magical realism fits with video games.
After a five-year wait, Mass Effect: Andromeda just about meets expectations, without exceeding them. It’s a fair Mass Effect game, as opposed to a great one. But there is plenty to do and see in this new galaxy, making the new series more than worth the trip.
March was chock full of must play games, so Drew and Chella struggled to keep up. In this episode of Argue the Toss they discuss just some of the big and little games of the month, from Zelda, to Horizon Zero Dawn and NiER: Automata.
In Mass Effect: Andromeda, BioWare continues to rely on humans being at the centre of the universe, which only serves as a means of making aliens the exotic other who are simply there for a quick snog in the engine room.
What Remains of Edith Finch is the second game from Unfinished Swan developer, Giant Sparrow. Ahead of its release, Chella talks to creative director Ian Dallas about the themes, the literary influences and for the game, as well as an insight into what to expect from this surreal tale of the mysterious Finch family.
Marvel have finally rounded out their Defenders line-up with their series about literally everybody’s favourite superhero – Iron Fist. Drew and Chella discuss the show’s mixed reception with a first impressions episode of Argue the Toss.
Horizon Zero Dawn delivers its promise of robot dinosaurs in a gorgeous openworld adventure. Unfortunately, it also delivers a masterclass in cultural appropriation, with no respect for the real world cultures it borrows from to lend its fantasy world a hint of ‘exotic tribalism’.
The best video game openings tell us something about character, the world and set the tone for the game in the most economical way possible. Night in the Woods is the perfect example of the perfect opening line of dialogue.
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