Chella hails from the UK and joined Gameindustry.com around the year 2000. It was so many moons ago, she can't quite remember. Back then, the only women you saw in the games industry were in bikinis and vertiginous heels at trade shows - oh how times have changed, kind of. Chella started as a humble reviewer, but soon became our European Correspondent and keeps us on top of industry happenings across the Pond.
She tends to like the weird Japanese games we've never heard of, so that's good for making us look all-encompassing and stuff. Chella does like games, so don't be fooled by the copious amount of columns devoted to bemoaning the lack of variety in the industry. When she's not surfing (the sea, not the internet) or camping up mountains, Chella likes a good action RPG (especially if it's sci-fi), anything with a good narrative and like we said, the weirder the better. She's also a regular in the GiN Lounge, but that's just because we like her accent.
It’s October already, and as we close in on the spookiest day of the year, it’s time to turn our attention to something truly terrifying – genuine human emotional connection. This week’s Argue The Toss is all about gaming romances – the best, the worst, they’re all here, so cast your ear this way.
Virginia is the latest walking sim to divide gamers. Chella takes a look at the criticism levelled at these games, which focus on narrative over player agency and asks – games or not games?
This week on Argue the Toss, the team try to untangle the Virginia mystery. Drew and Chella discuss the Twin Peaks, X-Files mash-up and narrative noir-fest that is Virginia from Variable State.
Virginia is a masterful piece of interactive storytelling with echoes of David Lynch and The X-Files. By placing two women of colour in the leads, it sets itself apart and its unique approach to narrative makes Virginia a game with checking out, even if it’s not always successful.
Bound isn’t perfect, but it is one of the most visually arresting games of 2016 and one that makes you feel the joy of being a dancer. It’s a narrative journey, rather than a traditional platformer, which may turn some gamers away from an otherwise mesmerising game.
The Resident Evil 7 trailer was one of the headline-grabbers at Tokyo Game Show 2016, but Chella isn’t convinced. She’s pulled together a list of 6 likes and dislikes.
Drew and Chella discuss their Doritos TV – those shows that are just easy-watching after a hard day’s work – Elementary and the BBC’s The Musketeers. And then Drew talks about Dark Souls…again.
Chella attended the European Women in Games Conference, this week, and brings us a list of things she learnt from listening to respected industry figures, such as Jessica Curry of The Chinese Room.
GiN’s own Chella Ramanan is hosting a panel discussion at The European Women in Games Conference at Greenwich University, London. Check out her panel and the entire expo that showcases the talent that exists in the European Game Industries.
GiN’s Chella to host diversity in games panel at the European Women in Games Conference, in London this week. Conference highlights include keynote from Jessica Curry of Everybody’s Gone to the Rapture developer, The Chinese Room.
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