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Far Cry To Get Instincts

Ubisoft, one of the world’s largest video game publishers, announced that its award-winning Montreal Studio is currently producing Far Cry(tm) Instincts, console versions based on the recently released, tropical PC shooter. The console versions will be an entirely new game built from the ground up using the most advanced technology Far Cry fans have come to expect. "Looking at Far Cry’s incredible success in Europe, which is currently the number one selling PC game in all territories’ charts, we are confident that Far Cry Instincts will be one of Ubisoft’s most striking games this year," said Florence Alibert, Ubisoft’s Marketing … Continue reading Far Cry To Get Instincts

GameUniverse To Make Games For Go.com

GameUniverse, a division of eUniverse, Inc. (OTC: EUNI) will be the exclusive content provider for GoGames, a new content area on Go.com, an online portal operated by the Walt Disney Internet Group. GameUniverse will develop and operate GoGames, a co-branded platform for a diverse pay-for-play gaming offering that will be accessible from the Go.com homepage. "Through this arrangement, visitors to Go.com will be able to play some of the Internet's most popular games in either a deluxe or skill based mode," stated GameUniverse head Justin Beckett. Available titles include Diamond Mine, BookWorm, QBZ and Mini-Golf. "We are pleased with GameUniverse's … Continue reading GameUniverse To Make Games For Go.com

Europa Universalis Game Studied In School

Award-winning PC Strategy Game developer Paradox Entertainment has now received recognition within the educational arena. In order to make History more interesting and more fun, IT-Gymasiet Västerås, a Swedish High School whose focus is on Information Technology, has decided to use the Paradox title Europa Universalis 2 as part of the teaching. Patrik Markgren, teacher at IT-Gymnasiet VästerÃ¥s sees many advantages with using the game in his teaching. "This is not only an excellent opportunity to make our education more fun and more interesting, but it is also a challenge for the students. The gameplay will take them through historical … Continue reading Europa Universalis Game Studied In School

Mythic Makes Catacombs

Mythic Entertainment, developer and publisher of the award-winning massively multiplayer online role-playing game "Dark Age of Camelot," today announced "Dark Age of Camelot: Catacombsâ„¢," a retail expansion that introduces new challenges based on underground environments. The expansion will upgrade player character art throughout "Dark Age of Camelot," add fresh content and challenges to the game, and introduce new player classes. Mythic plans to make "Catacombs" available in December 2004. "’Catacombs’ deepens the world of ‘Dark Age of Camelot’ by adding new content beneath Albion, Hibernia, and Midgard," said Matt Firor, Vice President of Development and Executive Producer at Mythic Entertainment. … Continue reading Mythic Makes Catacombs

Retail Groups Form New Trade Association

Five leading trade organizations representing companies that provide movies, music and video games to consumers have formed the Coalition of Entertainment Retail Trade Associations (CERTA). The group plans to speak out regularly about common concerns and explore potential collaborations, focusing first on public policy matters. CERTA members – the Digital Media Association (DiMA), Interactive Entertainment Merchants Association (IEMA), National Association of Recording Merchandisers (NARM), National Association of Theatre Owners (NATO), and Video Software Dealers Association (VSDA), represent more than 3,000 entertainment retailers and exhibitors who operate more than 50,000 movie theaters, home video and music stores, video game stores, online … Continue reading Retail Groups Form New Trade Association

MumboJumbo Publishes Super Collapse II

Just when you thought it was safe to take a break from work, MumboJumbo, a subsidiary of United Developers, LLC announced today the publication of GameHouse Studios Super Collapse! II for the Windows and Macintosh operating systems. "Super Collapse! II is probably more addictive than the first one, if that's possible," said Henry Price, Director of Sales for MumboJumbo. "Its new game modes will keep even veteran Super Collapse players burning the midnight oil as they ponder strategies." The objective is to collapse blocks before they rise to the top of the screen, with game play accelerating as players progress … Continue reading MumboJumbo Publishes Super Collapse II

New Law And Order Game In Works

Legacy Interactive, the games publisher who is quickly making a name for itself by bringing television's greatest dramas to life on the PC, announced today two new additions to its "Law & Order" PC game portfolio, Law & Order: Justice is Served and Law & Order: Criminal Intent. Vivendi Universal Games will distribute both titles in North America. Law & Order: Justice is Served will ship this fall, and Law & Order: Criminal Intent will be available in Q1 2005. Both titles will be showcased in Legacy Interactive's meeting room at the 2004 E3 Expo in Los Angeles, May 12-14. … Continue reading New Law And Order Game In Works

Ubi Entering WWII Genre

Ubisoft, one of the world’s largest video game publishers, today reinforces its strategy to dominate the war games market by announcing a long-term deal with award-winning developer Gearbox Software to publish a new military franchise: Brothers in Arms(tm). With its breakthrough squad-based combat mechanism and unprecedented realism, the first game in the series is poised to revolutionize the WWII genre when it ships on consoles and PC starting Holiday 2004. "The WWII theme is one of the fastest growing segments of the military shooter market and we believe that Brothers in Arms is the ideal title to expand Ubisoft’s new … Continue reading Ubi Entering WWII Genre

AOL Messenger Put Into Matrix Game

America Online, Inc., the world’s leading interactive services company, and Warner Bros. Interactive Entertainment today announced that the popular AOL Instant Messenger service will be seamlessly integrated into The Matrix Online. This marks the first time that players in a massively multi-player online game can link an existing AIM identity to a new in-game character, creating seamless real-time communication with other Matrix players as well as other AIM buddies – whether inside or outside of The Matrix Online. The integration of AOL Instant Messenger into The Matrix Online will enable players to see the online presence of fellow gamers and … Continue reading AOL Messenger Put Into Matrix Game