John Breeden II, Chief Editor

As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time. His experience in trade publications came as a writer and reviewer for Government Computer News. As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.

Recent Posts

Hitman: Absolution Launch Trailer

IO Interactive A/S, a Square Enix studio, presents the launch trailer for HITMAN: ABSOLUTION. Powered by IO INTERACTIVE’S new proprietary GLACIER 2 technology, HITMAN: ABSOLUTION delivers a cinematic experience in a living breathing world, where player choice is paramount. Experience unique disguise gameplay, improvised weapons and a myriad ways to take out a target. CONTRACTS, introduces a new and innovative online mode which allows gamers to create and share their own custom hit challenges within the game. Choose a level, pick your targets, weapons and the rules of assassination. Compete with your friends and challenge the world. Pre-order now to … Continue reading Hitman: Absolution Launch Trailer

Elder Scrolls Online Shows Off It’s MMO Power

Check out the first video of The Elder Scrolls Online. It’s a documentary-style introduction to the game, presented by members of The Elder Scrolls Online Development Team. This video covers the basics of ESO, including a first look at the game’s Elder Scrolls-style combat system, massive PvP battles, Megaserver technology, exploration-based content, and much more. http://www.youtube.com/watch/?v=KxJTsq2XeKY Wow. This is one of the most impressive looking MMOs I’ve seen in many years. Persistent worlds so your quests actually matter? Real PvP siege warfare that anyone from level 10 on up can enjoy? Full character customization including armor and weapon choices not … Continue reading Elder Scrolls Online Shows Off It’s MMO Power

Teams Working On Longest Journey Sequel

Funcom is excited to announce that ‘Dreamfall Chapters’, the long-awaited sequel to the award-winning adventure title ‘Dreamfall: The Longest Journey’, has gone into pre-production at Red Thread Games, a new studio founded by Ragnar T’rnquist, creator of ‘The Longest Journey’ saga. Red Thread Games has licensed the rights to ‘The Longest Journey’ universe from Funcom, and Mr. T’rnquist will spearhead development of ‘Dreamfall Chapters’, while continuing in an advisory role as Creative Director on Funcom’s recently launched modern-day massively multiplayer online game ‘The Secret World’. Last month Joel Bylos stepped into the position as Game Director on the myths, legends … Continue reading Teams Working On Longest Journey Sequel