As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time.
His experience in trade publications came as a writer and reviewer for Government Computer News.
As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.
Set in the future on a lonely Martian outpost, players in Fort Solis respond to a distress call and investigate a thriller of a mystery with implications for all of humanity. With its incredible graphics and top voice acting setting the mood, Fort Solis makes for amazing sci-fi horror.
The I’m on Observation Duty series is one of the most unique horror adventure titles available. In Notovia’s I’m on Observation Duty 6, players are tasked with being supernatural security guards for haunted places, watching over a bank of cameras and quickly reporting ghostly trouble before it can escalate.
Above Snakes takes a casual approach to survival and crafting titles, where players construct their own world piece by piece as they craft, hunt and explore in it at their own pace. There is even a sprinkling of horror to round things out.
Jagged Alliance 3 does everything it possibly can to be just like the classic Jagged Alliance 2 and not the many lackluster non-mainline sequels that came before it. For the most part, it accomplishes that goal, bringing one of the best turn-based strategy titles ever created into the modern era.
Showgunners leans heavily into its turn-based combat core, offering players nearly constant tactical fighting in levels expertly crafted for that kind of gameplay. It’s set in a dystopian future where contestants fight against an army of convicts in a popular game show, and the losers don’t get any nice parting gifts.
My Friendly Neighborhood is kind of like a wonderfully odd mashup of Five Nights at Freddy’s and Call of Duty. The title has players exploring a closed television studio for a children’s show where all of the formerly family friendly puppets have come to life and gone completely mad.
Killer Frequency is an incredibly unique horror puzzle adventure. It uses a first-person interface, but instead of pelting players with jump scares or waves of monsters, it challenges them to try and save desperate people who call into a late-night radio show looking to escape a deadly serial killer stalking a small town.
Age of Wonders 4 was designed to heavily support player customization of their heroes, societies and armies, leading to a sandbox experience that is not to be missed for fans of turn based, 4X strategy titles.
Storyteller is an award-winning puzzle adventure title that has players building many different stories using pieces that represent backgrounds, characters and plot points. It offers interesting puzzle-solving gameplay that should appeal to anyone who enjoys a good tale and puzzle adventures.
Dungeons and Dragons has traditionally been played mostly in the minds of its players and dungeon masters. Meanwhile, the Dragonlance campaign realm was created for more tactical combat opportunities, and the Dragonlance: Warriors of Krynn Board Game doubles down on that.
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