As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time.
His experience in trade publications came as a writer and reviewer for Government Computer News.
As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.
PlanetSide is a bit unique among massively multiplayer online games. Instead of role-playing a character, the game is all about battle. And on battle, it has plenty. Set on a futuristic world, the plot of the game is that humans from the Terran Republic have set down on a new world bristling with alien technology. They are connected to their empire only by a wormhole. But when the wormhole collapses, the humans begin to fight. One group decides it wants to remain loyal to the republic. One group generally likes the laws of the republic but wants a bit more … Continue reading PlanetSide is Hardcore Perpetual Action→
The many Star Wars games that have come out over the years have let us play many different people in that universe. We have been Jedi knights, rebel pilots, bounty hunters, planetary biologists, wartime strategists, imperial officers, trade federation droid handlers and just about everything else imaginable. But now LucasArts is letting us be something completely new – ourselves. Well, you can be yourself if you want. Or you can be a Wookiee, Mon Calamari, Bothan, Rodian, Trandoshan, Twi’lek, Zabrak or simply a human completely different than yourself. The point is that the only massively multiplayer game devoted to the … Continue reading A Strong Force for Fun→
This is our Independence Day! And not the kind where aliens come down to Earth and blow up the White House and other national landmarks. At least I hope. The first weekend in July is the time when those of us in the United States celebrate the fact that we broke away from formerly-evil-now-best-friend England to form our own country. We wanted to drink coffee instead of tea, play football instead of soccer, watch NASCAR instead of road rallies, and I don't think anyone ever really understood cricket. And it just so happens that this means we get a three … Continue reading It’s A Three Day Banger!→
I just can’t get too much Morrowind. And considering that 80,000 readers voted it the PC game of year and game of the year in the environment category, I’m not at all alone. Bloodmoon is the second expansion pack for the Morrowind game, and builds out the massive single-player RPG even further with an entire new land to explore that is alien and strange to those of us who have spent hundreds of hours adventuring on the mainland. Gone are the soupy hot swamps and dusty, dry mountains most of us call home. Bloodmoon features the island of Solstheim, home … Continue reading There’s a Bloodmoon on the Rise→
The space flight genre has always been a fascinating one for most PC gamers. It is one area where the PC will probably always be ahead of the console world, at least in terms of massive universe type games that would really be too advanced for most consoles, even the vaulted Xbox probably. Freelancer is yet another entry into this genre, and follows in the tradition of Wing Commander, Privateer and even – going way back – Starflight. Freelancer most resembles the Privateer series – Privateer II will always have a soft spot in my heart – in that you … Continue reading Freelancer is Alpha 1-1→
(But it did arrive!) In the United States we often get justice in the end, but sometimes it just takes a little while. A good example of this is the St. Louis law that prevented violent video games from being sold to minors. It provided fines for any vendor who sold computer games deemed violent to minors, much the same way cigarettes and alcohol are regulated. It was enacted in 2000 and caused our then-extreme columnist Ken Urben to call the politicians involved Nazis. I'll stop short of calling anyone names, but surely the politicians who thought this genius of … Continue reading Justice Comes Slowly→
The Commandos game pretty much set the standard in small-quad RTS games. Armed with only three or four soldiers per mission, you were tasked with defeating, or avoiding, a hoard of enemies during a variety of missions. The problem with Commandos was that it was just too hard to play. You shoot someone and you lose. The alarm goes off and you lose. Someone sees you and you lose. You step just one foot out of line and yep, you guessed it, you lose. Robin Hood takes players back to a simpler time, when breaking into a castle did not … Continue reading Sherwood is a Sure Thing→
Every year the editors of Game Industry News head to LA (it used to be Atlanta) to parlay with just about everyone in the industry. And while news organizations and instant communications have made E3 less of a necessity, it's still the largest tribal gathering for our industry. Just about everyone in the industry attends the show in some form or another. Many companies hold back important news leading up to the show so they can shine more during the big event. This year GiN has four editors at the show, having arrived early in the morning. We raced over … Continue reading E3 Keeps Getting Bigger→
The IGI, or I’m Going In series proves that you don’t have to own a console to get a good stealth shooter. The IGI series in its original incarnation is far older than either Metal Gear Solid or the Johnny-come-lately Splinter Cell. Unlike most stealth shooters on the console, you can resort to mindless violence to solve levels in IGI2, but you are going to have a much harder time if you play this way. The situations you are put in are nearly impossible. You are sometimes outnumbered 100 to one, which in a game featuring realistic damage levels means … Continue reading I’m Going Back In!→
Many people probably remember when the original Postal came out a few years back. The little 2D top-down shooter had everyone in a tizzy because it featured a guy who basically "went postal" and decided to go around town mowing everyone down in a hail of gunfire, napalm and whatever else happened to be handy. Although the graphics for the original looked like something circa Atari 2600, the sheer violence got the game a lot of press and quite a few enemies. As the sequel to one of the most controversial games of all time, you probably know what to … Continue reading Postal 2 Kicks Butt→
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