As a journalist John has covered everything from rural town meetings to the U.S. Congress and even done time as a crime reporter and photographer.|His first venture into writing about the game industry came in the form of a computer column called "On the Chip Side," which grew to have over 1 million circulation and was published in newspapers in several states. From there he did several "ask the computer guy" columns in magazines such as Up Front! in New Mexico and Who Cares? in Washington D.C. When the Internet started to become popular, he began writing guided Web tours for the newly launched Washington Post online section as well as reviews for the weekend section of the paper, something he still does from time to time.
His experience in trade publications came as a writer and reviewer for Government Computer News.
As the editor of GiN, he demands strict editorial standards from all the writers and reviewers. Breeden feels the industry needs a weekly, reliable trade publication covering the games industry and works tirelessly to accomplish that goal.
Recent Posts
Game Review- Fallout Tactics: Brotherhood of Steel
Fallout Tactics – Brotherhood of Steel takes the very-cool post apocalyptic world of the Fallout role-playing universe and uses it as a setting for a tactical combat game. It has the same look and feel as the Fallout RPG, but without the detailed inter-party relationships and without the myriad of external side quests. I am a huge fan of the Fallout series. Perhaps it was one too many Mad Max movies growing up or one too many generic sci-fi movies set following a nuclear war, but this is a universe that I enjoy. It probably goes back to one of … Continue reading Fallout Tactics is a Strategic Heavy-Hitter→
There is a logic out there that says that value software (games priced around $20) have to be bad titles. Many of us have seen this first hand and have purchased low-priced games only to be completely disappointed. That is why WWII Normandy came as such a surprise. When it arrived at the GiN testing labs I, as the resident WWII buff, immediately claimed it as mine to review. However in the back of my mind I was thinking it would be something like WWII GI, which was a dismal piece of value software for the PC. WWII GI had … Continue reading WWII Normandy Puts VALUE in ValuSoft→
Game Review- Jagged Alliance 2: Unfinished Business
I have been waiting a long time to get back into the action of the Jagged Alliance world. I’ve been following this series since the beginning, having been attracted to the arsenal of real-world weapons and interesting character personalities. And some of these mercs have been on my team a long time, like when we liberated Metavira back in 1995. After solving the first Jagged Alliance, I was delighted to play the first sequel called Jagged Alliance: Deadly Games. This was basically a series of single player missions connected in only the loosest sense of the word. However, it added … Continue reading JA2:UB Zeroes In On a Kill→
The Longest Journey has been the top selling adventure game in Europe for sometime, but only recently has started to make inroads in the United States. I can tell you this right off the bat: you will not find a better looking game anywhere. Adventure games have gotten a bit of a bad rap lately, but not so much because people do not like them as much as folks have just sort of lost interest in them. Back about five or 10 years ago they were all the rage, but now seem encompassed by shooters and real-time strategy games. The … Continue reading The Longest Journey is Paradise Found→
It takes a lot of guts for a German company to come out with a World War II game. In that country, its often taboo to even talk about the war, much less create a game to glorify it. I can just hear the German peaceniks falling out of their chairs as a generation of young people leads the Third Reich to battle on their computers. In truth, companies like SSI have been making WWII games for years, and letting players take command of either the Axis or the Allies. But this is the first time a German company has … Continue reading Sudden Strike Blitzkriegs RTS Market→
When the Blair Witch movie went from a film student’s basement cutting room to Hollywood blockbuster, it was inevitable that many people would be looking to cash in on the project. A video game tie-in was inevitable. Now, as we approach Halloween this week, the lab dims the lights and sets out to review the first of three games based on the Blair Witch legend. The release of this game coincides not only with the spookiest holiday on the books, but also the release of the movie Blair Witch 2: Book of Shadows. The three planned games are being released … Continue reading Who’s Afraid of the Blair Witch?→
A lot of trade magazines that cover the entertainment industry are, perhaps unduly, focused on movies. In quite a few of them, the pending actor’s guild strike has been covered with the same gloom and doom that might befall a pending natural disaster. But while some sectors of the entertainment industry might be crippled by the lack of card-carrying guild member actors, computer games should do just fine. The pending strike has a lot of complex issues behind it, but boils down to what every labor dispute these days is really about: people either wanting or deserving more money. Gone … Continue reading Strike Two, But Not Out→
I thought perhaps I would have to take on the curse of unlife to wait for a quality RPG with a good storyline to come out for the PC in the United States. Thankfully, I have found one, and I didn’t even have to wait a thousand years, though it seemed like it at times. I must admit I was a bit wary of a game titled Vampire: The Masquerade Redemption. After all, I have never been into vampires. But the graphics on the box looked so appealing, I had to give it a try. If I was willing to … Continue reading Vampire gets in your blood→
The Warlords name has always meant a solid turn-based strategy experience. So it was with some expectation that I delved into the world of Warlords Battlecry, which is the newest real-time addition to this wonderful series. The move from turn-based to real-time is a tricky one. Some game series do it well, while others end up mere shadows of their former greatness. Battlecry sort of comes up between the two extremes. The real-time game is slightly better than the average RTS, but it does not even approach the top of the genre heap, something the other Warlords games did for … Continue reading Warlords Battlecry is predictable mayhem→
It was not hard to believe how clear the MidiLand S4 7100 multichannel computer speaker system sounds, or how loud it is, or even that it is far better than my high-end car or home stereo. What is interesting is that the speakers actually improved my game play both in terms of better scores and in my overall enjoyment. Forget the industry standard of four speakers because MidiLand throws another one into the mix. It makes my office seem as acoustically correct as a concert hall. An additional satellite speaker handles a specific range of the audio spectrum and also … Continue reading MidiLand S4 is symphony of sound→
Your Free Daily News Source Of The Video Game Industry