Neal loves the twists, turns and scares of a well developed horror game. He believes that the depth and personality of the characters will make or break a game. Neal isn't a huge fan of excess blood and gore and commends Doom 3 for it's fear factor despite the lack of blood.
Role Playing Games have been constantly evolving every gaming generation, and one of the things that has been changing is the various combat systems and the artificial intelligence behind the games. The Skirmisher ponders some of those good bad and quirky developments this week.
With movie theaters reopening, Skirmisher Neal takes a look at the phenomenon of the movie tie-in game, and the reasons why we really don’t see them too much anymore. And also, as gamers, why we should probably not be too upset about that.
E3 Expo 2021 is in full swing and the GiN Lounge is digesting all the exciting news from the show. It’s quite a celebration this week with music by Diego Nava and special guest Ben Becton. Come join the party.
Remastering games has become a big deal in the game industry, but doing it right requires more than just some graphical updates. Fixing errors and adding in DLC can go a long way for games like Mass Effect Legendary Edition and The Witcher 3, keeping them a cut above most of the other remakes.
Neal buys Republic Commando for his Nintendo Switch this week as a digital purchase. But in the fine print, it says that Nintendo can remove the game at any time. So how can gamers combat this disruption in the force?
This week Neal swings back after it is announced that Final Fantasy is doing yet another promotion that involves buying Butterfingers for content. He also takes time to show a Magic: The Gathering case study.
This week the guys cover topics ranging from how Nintendo’s Mario treatment may be the start of a bad trend of trying to FOMO gamers to death to developers trying to cancel Youtubers with DCMAs to asking if Yoshi’s have rights. Join Neal and Vincent on this off-the-rails episode of the GIN Lounge.
This week Neal takes a look at the strides video game media has taken in terms of quality and budgets, especially when branching out into movies. We have come a long way from marginal flicks like BloodRayne to better ones like Detective Pikachu and the ultimate series show in Castlevania.
This week Neal takes a look at the concept of artificial scarcity within Nintendo and how this cold reality effects their game releases going forward. This includes the recent death of Mario and the removal of Fire Emblem: Shadow Dragon.
This week on the GiN Lounge, the guys examine modern gaming conventions that drive them nuts. This includes day one patches and releasing broken games. Neal also swears there is a correlation between Butterfingers and Final Fantasy VII DLC, and only time will tell if he’s right about something for once.
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