When You’re Evil!
This week the gang learn that the shoe is actually pretty comfortable on the other foot. Just how hard ARE they going to work that poor boy, anyway?
This week the gang learn that the shoe is actually pretty comfortable on the other foot. Just how hard ARE they going to work that poor boy, anyway?
OK, so Jordan’s about done. He needs help. So the gang has to find another game coder. What’s that like? It must be interesting.
Well, it turns out even the mighty Jordan doesn’t have endless powers. Even he has to take a break, even if Aster and Joe don’t want him to. What’s a coder to do?
You know what they say: when anyone says ‘why do they…’ this answer is usually money. So now we get to find out what that does to the team at GameCo. Some of them, anyway.
Can a game developer actually be overworked? I think they just fuel them with energy drinks and candy bars then replace as necessary. Isn’t that right?
Ahhh…who cares if the game doesn’t do what you say it can. Just give the suckers a bit of the old razzle-dazzle, right? Isn’t that what it’s all about…the three magic letters…
What’s this? Positive ink from the press? Well, you know what they say…if a little hype is good then a lot must be better? Right? Right?
And Joe tries to butter up and manipulate the game press. Because we here at GiN have *never* had anyone ever try to do that to us. Not ever. Well, maybe once!
Free to play? As free as the nearest wallet. Or should that be boom stick or katana or what?
Every game reaches this point. The work is done, the media is shipped, and now it’s up to the public. But how will the gang’s new game sell? Let’s find out.