Todd's columns have appeared in many publications such as GamePro, Electronic Gaming Monthly, PC Gamer, and Electronic Games. Todd is a founding member of GiN and speaks from an "old school" gamer's perspective. Embracing the notions of all classic gaming, game soundtracks, and the original "hardcore style," he also shuns the trends he feels are ruining the game industry, such as the embracement of 3D, the over-saturation of MMOs, and misleading game advertising.
Not too long ago, I was watching Game Seven of the Stanley Cup finals. However, when I watch my TV, I am unfortunately stuck with a small 13-inch screen. For a big event like Game 7, this would not suffice. I needed to have something bigger. I could have made a trip to Rent-a-Center and loaned out a big screen TV but, who can afford that? Thank God for Olympus when they sent me one of their Eye-Trek face mounted displays. Claiming to be able to simulate a 52" screen from 6 feet away, I decided to give it a … Continue reading Eye-Trek is a Visual Feast→
A couple months ago the Sci-Fi Channel released a three-day miniseries based on Frank Herbert’s Dune. Needless to say, I was not impressed with it. Being a fan of the 1984 David Lynch movie, the new color schemes, the whiny version of Paul Atreides (where’s Kyle MacLachlan when you need him?), and the way too elaborate costumes were too much for me. Not to mention the fact the miniseries DVD lacked key features that were promised on the back of the case. If only the David Lynch movie would have a special edition DVD, as opposed to the barebones release … Continue reading Emperor's Spice Flows Strong→
With the US launch of the Game Boy Advance, and last fall’s launch of the PlayStation 2, it seems that all retailers have to follow a series of horrifying trends in order to increase their profits. Look at the hell I went through last year trying to get my hands on a PlayStation 2, eventually winning the right to buy one in a lottery. Now I ended up having to go through the same thing in order to procure a Game Boy Advance! Right after returning from E3, I decided I was going to own a GBA, and I went … Continue reading Bundles, holdouts, and sellouts→
Let me make one thing perfectly clear on this review. Since my days in high school, and up to this day, I have never liked skaterats (my name for skateboarders.) To me, being a skaterat is the lowest form of life, maybe even lower than a convicted multiple murderer. Not only that, but I have rarely touched a skaterat video game in my life (with the exception of Skate or Die for the Commodore 64). However, when I was at E3 last month, I obtained a copy of Sega’s latest Web Browser, which to my surprise, included several demos. One … Continue reading Tony Hawk's Pro Skater gets air→
I have a great affection towards the guys at Volition for their amazing Freespace series on the PC. It was this series that continued the space combat action that I grew up with in Wing Commander, and lasted for two great games. But recently they decided to direct their efforts to the first person shooter genre with Red Faction, a game which has been receiving a lot of hype. Fortunately the hype is definitely worth it, as Red Faction is definitely the best single player FPS the PlayStation2 has in its library. I was easily attracted to the main storyline, … Continue reading Red Faction is a Shot Above→
Another E3 has wrapped up, and with it Todd and Ken (not to mention the rest of us) say farewell, but not before giving their impressions of the show. And since the local news was relatively tame tonight, our intrepid heroes (one of whom is self-flagellating – and no, I’m not going to say which one) may actually focus on events of the show. One can only hope. E3 DAY 3: XBOX DISAPPOINTS WHILE GAMECUBE SOARS By: Todd Hargosh, GiN Director of Product Testing Is it me, or does it seem like these three days came by too darn quickly? … Continue reading Wrap It Up→
With the oohing and aahing of the first day out of the way, Ken and Todd can focus in on the real issues that face our industry – lookey-lous (blame the cahannel 13 newsfor that one). As they round the far corner, the two racers are neck and neck, each edging the other out, only to have the other gain. here they are entering the home stretch… E3 DAY 2: ROCKSTAR STRIKES BACK By: Todd Hargosh, GiN Director of Product Testing I want to start off my take on E3 Day 2 by thanking my good friends at Saitek for … Continue reading Day Two 2001→
Well, we thought nothing could make the fantasy world of E3 more fantastic would be to pit our own Todd Hargosh and Ken Urben in rival columns about the show. Things are heating up as both contestants don their gloves and recieve last minute instructions from their managers. They shake, and there’s the bell…. E3 DAY 1: THE BEGINNING By: Todd Hargosh, GiN Director of Product Testing As I am writing this review in my hotel room, I am also watching Los Angeles Channel 13 (KCOP) news. After watching some of the best news broadcast I have seen in a … Continue reading It Begins!→
The 2000 Academy of Interactive Arts and Sciences may have been held back on March 22nd, but the actual awards were distributed this evening at the L.A. Convention Center. Diablo 2 won the coveted Game of the Year honors, and Electronic Arts snagged 5 individual honors for their PS2 snowboarding hit SSX. Here is a list of all the categories and the award winners: CRAFT AWARDS Outstanding Achievement in Art Direction-Final Fantasy IX (Square-PSX) Outstanding Achievement in Animation-Final Fantasy IX (Square-PSX) Outstanding Achievement in Sound-Medal of Honor: Underground (Dreamworks Interactive-PSX) Outstanding Achievement in Musical Composition-Medal of Honor: Underground (Dreamworks Interactive-PSX) … Continue reading AIAS Awards→
It seems as if every game that Hideo Kojima develops has a special magic to it. Granted the series known best by him is Metal Gear, but his other titles are worth mentioning as well. I was a big fan of Snatcher when it was released for the Sega CD (which even today can go as high as $100 on eBay), and I helped sign the petition to release Policenauts for either the 3DO or the Saturn back in 1995. His storylines are well known for having powerful moral values, and anyone who is well adapted in Metal Gear Solid … Continue reading Zone of the Enders→
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