Gaming Highlights (And Low-Lights) of 2011
It turns out that 2011 was quite a rollercoaster for gaming, with plenty of hot titles and a few major disappointments. Chella sorts out her list of best and worst of the year.
Hailing from the windswept wilds of Wales, Drew Moffatt is GiN’s European Correspondent. His bi-weekly EuroFiles column sniffs out the latest game news from across the pond and from the industry in general.
It turns out that 2011 was quite a rollercoaster for gaming, with plenty of hot titles and a few major disappointments. Chella sorts out her list of best and worst of the year.
Chella collects the latest Xbox 360 sequel rumors, from the ridiculous to the likely, and ranks them according to plausibility. What will the new 360 look like? It’s anyone’s guess.
We may very well look back on 2011 as an awesome year for video gaming, that is if anyone can afford to play even half of the great titles coming out in the last few months of the year.
Tributes from game industry leaders for Steve Jobs are pouring in, and Chella and our new Asian Markets Correspondent translate them as we celebrate a man who changed the world.
Gamers are taking a bashing in England once again, after newspapers wrongly interpreted a scientific study to mean that most of us can’t tell the difference between a game world and the real one.
Times sure have changed since Chella first started writing The GiN Playmate eight years ago. So we retire the old and bring in the new. Goodbye Playmate. Hello Eurofiles!
Chella literally falls into the new Child of Eden game this week, going down the rabbit hole into a world where butterflies sing and whales float endlessly by on waves of colored light and sound.
L.A. Noire was rather disappointing for film fans who wanted a truly noire storyline. But with a possible new developer making the sequel, there’s a chance at redemption. Play it again, Sam.
Chella lists the eight aesthetic choices that games make over and over again, to the point that they are almost starting to blend into one massive single game world.
Chella highlights the alleged working conditions at Team Bondi this week, with mandatory 12-hour days, no vacation and no credit given for good work. Is this how we want to run our industry?