Todd interrupts his long summer vacation to bring us his E3 2019 predictions for the show this year. Even without Sony in attendance, there still should be some great game announcements from various publishers, and perhaps a few surprises from Microsoft.
Playdate is the new handheld console with more than a little quirkiness to set it apart. The tiny yellow box with a crank handle controller and 12 indie games has Chella intrigued. Will it be a success or just an idle curio for the gamer who has everything?
Todd goes crazy playing Rage 2 this week. His review of the game is not quite ready, but he was bursting to let you know how this one is playing so far. We’ve even got a 30 minute movie of an extended firefight, cumulating in an epic convoy assault.
John Wick Hex is the new game from Mike Bithell and Chella’s excited by the cel-shading aesthetic. She looks back at the best cel-shaded games, from Jet Set Radio to Telltale’s The Walking Dead.
Todd continues his quest to play all new games for just their base price with no microtransaction addons. His latest gambit? Leveling up to godhood status in Mortal Kombat 11 using just the tools and mission rewards of the core game.
The popularity of eSports is skyrocketing, with tournaments for everything from platform fighters to racing games to realistic 3D shooters, with fans having almost as much fun as the competitors. Sony may be upping that too, having just filed for a patent on a VR eSports headset system designed for spectators.
Games like the recently reviewed Sekiro: Shadows Die Twice are one of the rare breed of titles with only a single, very hard difficulty setting. While this locks the content away from a majority of players, does that mean there should always be an easy setting?
For 12 days in April, each year, London becomes host to the London Games Festival, culminating in indie convention, EGX Rezzed. The festival is a city takeover, as various games events pop up around the city, celebrating all aspects of videogames culture. Come see the best taht EGX Rezzed had to offer.
Google made a big splash by unveiling its Stadia service, which claims to run games in 4K over a streaming connection with no local console needed. Todd is hopeful, but he’s been burned by streaming services before. Will Stadia make the grade?
Stadia is the cloud-gaming service from Google, which promises seamless gaming across devices and sets its stall out against the console manufacturers. Is Stadia really the future of gaming?
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