Big In Japan
While indie developers struggle for acceptance in the West, in the East some are practically worshiped by adoring fans. Febriani explains why indies are so big in Japan.
While indie developers struggle for acceptance in the West, in the East some are practically worshiped by adoring fans. Febriani explains why indies are so big in Japan.
We may very well look back on 2011 as an awesome year for video gaming, that is if anyone can afford to play even half of the great titles coming out in the last few months of the year.
Recently, horror games have been in decline. And reviewer Neal Sayatovich says that even supposedly scary games lose their way amid high-firepower and over-the-top gore.
News that Mark Hamill won’t be playing The Joker in any new Batman games is hitting Todd pretty hard. He wonders who in the world can replace him, and knows who better NOT try.
Erotic games are huge in Japan, with almost 5 million copies sold every year. But while a few horrible ones like the infamous RapeLay get all the attention, our columnist finds many good titles too.
Todd gets his Rage on this week, and realizes that he’s not the least bit afraid to swap a few disks if it gets the gaming done and saves some hard drive space.
Spotting trends at the Tokyo Game Show, our Asian Markets Correspondent Febriani Sihombing sees the social gaming future of games in Japan and elsewhere.
Tributes from game industry leaders for Steve Jobs are pouring in, and Chella and our new Asian Markets Correspondent translate them as we celebrate a man who changed the world.
Weren’t able to make it to Tokyo for the big game show? No problem. Our newest correspondent Febriani Sihombing takes you onto the show floor, and shows us what games are white hot in Japan.
News that Square Enix’s president is saying that Final Fantasy XIV Online has greatly damaged the FF brand is leading Todd to scream a big fat "I told you so" in their general direction.