Glyde.com Offers Something Better
This week Glyde.com stops by The GiN Lounge to explain how they can offer more money to people selling their used games, and still give buyers a great deal too. Their business model makes everyone a winner.
This week Glyde.com stops by The GiN Lounge to explain how they can offer more money to people selling their used games, and still give buyers a great deal too. Their business model makes everyone a winner.
Our third in the possible Game of the Year titles shows, we focus this week on The Elder Scrolls V: Skyrim. Can the northern barbarians take the top prize this year?
Our second show in a series of possible Game of the Year titles focuses on Call of Duty: Modern Warfare 3. But how does the powerhouse series stack up against Batman and Skyrim?
While other superhero games have had their hits and misses, the Batman series has consistently turned in some really great gaming. What’s the caped crusader’s secret?
Publishers and now some developers cry fowl when talking about the used game market, with some even claiming they’ve lost $30 million or more over it. But we smell just a little BS.
News that Grand Theft Auto V is rapidly being developed stirred up passions last week with the surprise release of the game’s first trailer. We analyze the tiny bit shown, and talk about great GTA games of old.
In the United States, the divorce rate is 3.4 percent. But online in MapleStory, out of thousands of marriages, couples divorce 75 percent of the time. Are gamers doing something wrong?
Before GameSalad came along, you practically needed a computer science degree to make a good game. But today, with their innovative tools, almost anyone can turn their vision into reality.
A recent panel of Sony developers predicted some amazing things for their games over the next ten years. We look at some of their claims and what they mean for the console giant, and the rest of the industry too.
We celebrate the launch of the new GiN Website this week, and point out the new features and functionality, plus shine a bit of light on the folks who help to make Gameindustry.com possible every single day.