Moonlighter is a wonderful game that stands as yet another testament to not all Kickstarter projects being bad. The marriage of dungeon diving and running a shop works incredibly well and the love put into the game shines through with the graphics and audio.
The If Tomorrow Comes novel follows humanity as they build a spaceship to follow aliens to a promised nirvana, only to discover some hard truths. It’s a good book, but you probably need to read the original novella first.
Destiny 2 continues to expand with Warmind DLC, giving players access to new areas, new enemies, exotic weapons, a unique new raid, and several hours of new single-player content. For those who love this sci-fi shooter, its just more icing on the cake, though it doesn’t actually change the core game in any significant ways.
This week’s Time Waster is a game called Lost Sea that challenges players with traversing a series of islands after a plane wreck strands them in the Bermuda Triangle.
Murderous Pursuits is one of those titles where players move around a giant party and pretend to be harmless non-player characters, while secretly hunting other real players in a deadly game of tag. But a few questionable, unbalanced skills and a lack of players serves to obscure some of the fun at this soiree.
One of the new type of LitRPG books with a story based on a role-playing game world, The Battle Begins, the first book in the Bushido Online series, provides a surprisingly engaging tale about a blind fighter struggling to recapture his life after an injury.
It’s time to fry some big Mechs once again, as BATTLETECH plods onto the gaming scene. With such a rich history in both computer games and pen and paper titles, expectations were high for this robot rumble, but is BATTLETECH up for that considerable challenge?
One of the most explosive, quirky, unforgiving and fun rogue-like games to come out in a long time, Death Road to Canada combines text adventure dilemmas with pixel graphics action sequences, wrapped in a crazy world filled with death, zombies and Canadians.
Although By Fire Above takes on a more serious tone than the first Signal Airship book did, it retains its sass and humor at key points, and of course the unique world where combat is fought from the bridge of fantastical, powerful airships.
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