Avalon Hill released the highly-anticipated Betrayal at Baldur’s Gate, a new board game based on the award-winning Betrayal at House on the Hill. We get a group of players together and tackle the game for the very first time.
When you inherit a cat cafe from your mysterious aunt, it’s up to you to improve operations, find some new resident animals, cook some tasty dishes and save an island in this fun and savvy adventure that anyone can play. It’s Calico in Modern Gamer this week!
The only game set 100 years prior to Zelda: Breath of the Wild, Hyrule Warriors Age of Calamity takes many core elements from that game, but presents a more lighthearted, and in some ways deeper, story within this fascinating franchise.
Set in prohibition-era Chicago, Empire of Sin combines the turn-based strategy of XCOM with the empire building of Civilization. It’s a fun title, but waters down the fun gangster combat part of the game with a pretty complex and completely unnecessary business management simulation.
Tanuki Justice finds Japanese racoon spirit animal ninjas taking on the world to save it from an evil feudal warlord. And while you have lots of weapons at your disposal, the enemies just keep coming. Fight for justice if you dare, Tanuki style.
Cyberpunk 2077 is clearly a masterpiece, but also a heavily flawed one. We reviewed it on a high-end PC, which let the game put its best foot forward. But your mileage will vary. It’s almost unplayable on the PlayStation 4, but starts to shine when given enough hardware to drive Night City’s massive world.
Wallachia: Reign of Dracula is a modern game designed like an old-school platformer, with all the difficulty that entails. Inspired by Castlevania, Wallachia dives into the legend of Dracula before he became a supernatural villain.
This week our modern gamer tries out the Valve Virtual Reality gear with a few great games like Half-Life Alyx and Beat Saber, as well as some drawing programs. It was great fun, but we don’t know if we will ever get her back to real life.
Cloudpunk offers an exploration and role-playing experience that is compelling without the protagonist having to shoot anyone, or ever being in any real danger. It’s still an adult experience, set in a dark cyberpunk-type world.
Our reviewer has been following the Demon Accords books for a long time, and this is number 16 in that series. This one is a departure from form, with a new character’s point of view. But after so many entries, its good to shake things up.
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