Maybe I should take back what I said in my commentary a few months ago, and my initial regrets for the PlayStation 2. Granted when it came out there were very few high quality titles available, save perhaps Madden and SSX. But in the last few months I have noticed the quality of PS2 games improving greatly. ZOE, Red Faction, Starfighter, FIFA 2001, and the MGS Demo (remember Breeden, it’s only a DEMO, there will still be more in the final release!) are just a few of the many great titles coming out, and from what I’ve seen at E3, … Continue reading GT3 Could Be the Grandest Racer Ever →
Gran Turismo’s release last year changed my opinion completely about racing games. What was once considered a genre of shallow, fast racers and slow, boring simulations suddenly experienced a racing title with depth, tons of cars and plenty of tracks to race them on. Talk has been brewing about the anticipated sequel, with its rumored 500+ cars, tons of additional tracks, and a brand new rally engine. These talks were also ruined by extensive delays. The worst delay came out when Gran Turismo 2 would not even make it to release before the Christmas holiday, as some retailers expressed a … Continue reading Gran Turismo 2 is revved up fun →
I used to always think that racing games were pretty shallow. Sometimes they had too few tracks; sometimes they don’t have enough cars to choose from. Some are too hard, some are just too easy. But still, racing games are very popular in the States and in Japan. You can’t go into an arcade without seeing at least one, or two these days, racing sims in operation. Consoles also have their share of racing sims. There are the shallow arcade style racers such as Ridge Racer, and the realistic sims such as NASCAR Racing. But until now, no racer was … Continue reading Gran Turismo takes the checkered flag for racing games →
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