Retro Game Friday: Mario Hoops

Michael Blaker
Game Industry News is running the best blog posts from people writing about the game industry. Articles here may originally appear on Michael's blog, Windborne's Story Eatery.

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This week for Retro Game Friday I’m back with a Mario game that really doesn’t deserve any praise except for one specific part. It’s Mario Hoops!

Gameplay: This was almost entirely a purely gimmick game to take “advantage” of the DS’ touch controls. Honestly it sucked, and the fact this was never expanded on or got a sequel should be extremely telling. Making matters worse was the lack of online multiplayer, which really sucked.

Art: The art is mediocre, it’s aged very badly and looks little better than the Mario 64 port that happened for the DS on launch.

Music: Here is the one positive from this disaster and that is the fact it was Masayoshi Soken’s very first game he composed for. Since he’s since gone on to become one of Square Enix’s best musical wizards that is something I’ll be happy about regarding this game.

Overall: Stay clear of this game, it’s controlled purely through gimmicks and isn’t that great a game even taking that out of consideration.

For those who like: Mario Games, Mediocrity, Great Music.

Not for those who don’t like: Either of the first two, the last one is perfectly acceptable.

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