First Contact Entertainment, the new studio formed by a team of veteran virtual reality (VR) and AAA video game development talent from companies such as Starbreeze, Blizzard, Treyarch and Infinity Ward, has raised US $5 million from a collective of early stage investors since its founding earlier this year. Moving forward, that financing will fuel the company’s ambitions to create exceptional narrative-driven content that raises the bar for quality in VR gaming with a commitment to push the limits of graphics, gameplay and storytelling.
“The number one problem facing the VR industry right now is the lack of high quality, highly replayable VR content,” says Hess Barber, co-founder and president of First Contact Entertainment. “We aim to solve that problem by pioneering a variety of innovative VR gaming concepts–including unique game mechanics, compelling narratives, and DLCs. Our goal is to produce the kind of experiences that keep people coming back, again and again.”
First Contact recently acquired two new executive-level figures to further those goals. Former Skybound Interactive executive producer Matt Candler will manage publishing, business development and strategic partnerships for First Contact as Chief Revenue Officer. In addition, Jessica Ward, co-founder of VRLA, the world’s largest consumer and industry-facing virtual and augmented reality expo, will oversee the studio’s relationships with VR and gaming communities as its new director of community management.
First Contact’s debut playable VR content will launch on Steam in 2016, with future projects offering a mix of original IP and prominent licenses.
For the latest updates, please visit www.firstcontactent.com