High Voltage Software today announced their right sizing from 156 full time employees to 120. A recent project cancellation motivated a new emphasis on improved quality.
"High Voltage has long been one of the biggest and most established independent game developers, but we had grown to a size where our focus and quality was suffering," said CEO, Kerry Ganofsky, "It's imperative that we have the right people and the right critical awareness to make certain that we make great games."
High Voltage was established in 1993 and employs many of the industry's top producers, artists, designers, programmers and audio engineers in a turnkey, 28,000 square foot studio located just outside of Chicago, Illinois. Complete with facilities to handle motion-capture animation, end-to-end original sound engineering for music, sound effects, and voiceovers, a tools and technology department for bleeding edge software performance, world-class artists for stunning visuals, and of course veteran game designers for guaranteed fun, High Voltage Software (HVS) can take games from concept to design to programming to original audio design and execution to final gold master.