Mythic Entertainment, developer and publisher of the award-winning massively multiplayer online role-playing game "Dark Age of Camelot," today announced "Dark Age of Camelot: Catacombsâ„¢," a retail expansion that introduces new challenges based on underground environments. The expansion will upgrade player character art throughout "Dark Age of Camelot," add fresh content and challenges to the game, and introduce new player classes. Mythic plans to make "Catacombs" available in December 2004.
"’Catacombs’ deepens the world of ‘Dark Age of Camelot’ by adding new content beneath Albion, Hibernia, and Midgard," said Matt Firor, Vice President of Development and Executive Producer at Mythic Entertainment. "Instanced dungeons support a more casual gaming style by giving players exclusive play sessions for groups of all levels and abilities."
"Catacombs'" system of "player versus monster" instanced dungeons will allow more casual players of "Dark Age of Camelot" to quickly find and adventure in exciting and challenging areas geared to their level. By eliminating the need to search (and sometimes wait) for monster encounters, in "Catacombs," players generate private adventuring areas for their groups on their schedule.