The leading serious game developers, analysts covering serious games, authors of the latest books on game design and senior project directors already leveraging games for corporate and military training, healthcare and education are heading to Serious Play Conference Tuesday – Thursday, Aug. 23 – 25, 2011 at DigiPen Institute of Technology in Redmond, Wash.
Sessions at Serious Play, a high-level, practical conference already drawing an international list of speakers, will provide advice on every step of the development path, from design and production to measurement and assessment. Attendees will also see presentations on market size for each serious games segment, including the growing importance of the mobile platform.
Developers will be introduced to new technologies allowing faster, more effective game creation and hear lessons learned from mature studios.
"We plan to elevate the discussion on serious games to the productive, practical level," Clark Aldrich, conference director, said. "We want attendees at the conference to walk out with actionable strategies they can use to start a development program at their organization or helpful input to improve their business plan."
Confirmed speakers include:
Tom Grant, Senior Analyst, Forrester Research
Alicia Sanchez, Games Czar, Defense Acquisition University
Claude Comair, Founder and President, DigiPen Institute of Technology
David Edery, CEO, Fuzbi, Author, Changing the Game
Randy Hinrichs, CEO, 2b3d; Author of Engaging the Avatar and Transforming Virtual World Learning, coming out this fall
Tyson Greer, CEO, Ambient Insight
Brayden Olsen, CEO, Novel
Julián Alberto Martín Alonso, Commercial Director, One Click, Spain
Alan Gershenfeld, Founder, President, E-Line Media
Jon Aleckson, CEO, Web Courseworks; Author of MindMeld
Sharon Sloane, CEO, WILL Interactive
Jon Twing, PhD, EVP and Chief Measurement Officer, Assessment & Information Group, Pearson
David Metcalf, Researcher, Institute for Simulation Training, UCF
Jim Hadley, Instructional Designer, Boeing
Lilli Thompson, Game Developer Advocate, Google
Patti Phillips, CEO, ROI Institute
Chuck Hamilton, Learning and New Media Program Manager, IBM
Ashraf Ahmad, Chair, Computer Graphics, PSUT, Jordan
Donald Brinkman, Program Manager, Microsoft Research, and Games for Learning Institute
Brock Dubbels, Project Manager, Computer Based Training at United Health Group
Robert Hone, Creative Director, Red Hill Studios
Raymond de Villiers, CEO, Wisdom Games
Volker Kunze, Learning Consultant, Munich, Germany
Robert Bell, Multimedia Coursewriter, Enspire Learning
For more information, visit www.seriousplayconference.com