Burst2Flame are pleased to announce that their simultaneous turn-based tactical RPG, Stolen Realm, will be exiting its Early Access phase and releasing on PC, Xbox and Switch in Q2 2023. The studio has also released the new World Map Update, removing the transition between the map and battles and introducing three brand new areas to the game, along with many other additions and improvements.
Praised by the likes of Shroud and Sacriel for the flexibility of its class customization and a design that avoids RPG bloat, Stolen Realm takes the deep tactical systems of RPGs like Divinity: Original Sin and gives it a unique twist.
Stolen Realm features a highly customizable class system that allows players to create traditional RPG classes or break the mold to forge a unique champion of their own. Make a spell-slinging assassin, a priest born of frost, or a shadow-infused knight as you draw from a pool of over 300 possible skills. With over 700 items to loot, each fully customizable with modifiers, there’s even more opportunity for players to change the way they play: wield Abbadon the Soul Crusher, a mythic mace that raises slain enemies as skeletal warriors to fight for you, or unsheathe the Bloodletter, a cursed sword that grants additional power at the cost of your lifeblood. D&D-like special events where attribute-based rolls will have permanent effects on your character add yet another layer to building a character that is truly your own in a title that keeps a constant stream of compelling choices at the forefront of your experience.
With the release of the latest update, a world that changes with every expedition you undertake – either alone or with up to six players together via Stolen Realm’s friction free drop-in/drop-out co-op system – gets even bigger. Delve deep into the forgotten ruins of the once great Dwarven Halls, adventure into the untamed wilds of the Emerald Jungle and uncover the mysteries of the Sunken Swamplands, facing all new foes like creeping spiders, giant scorpions and Great Wyrms along the way. The transition between the world map and battles is now gone – now players can take their fight directly to enemies on the world map.