Japanese publisher GameTomo is very proud to announce the release date for Project Nimbus: Complete Edition on the Nintendo Switch. The anime-inspired mech combat game is slated for a May 16th worldwide release on the Switch. This version of the game includes new content never-before-seen in the United States and Europe, sure to please Western fans of high-speed robot action. Project Nimbus: Complete Edition is the latest version of the cult mecha game, originally designed and developed by GameCrafterTeam and GameTomo. This version features the original’s full story and combat alongside new modes that had previously not made it to … Continue reading Project Nimbus: Complete Edition Bringing Mech Combat to Switch→
PlayFusion and Games Workshop are proud to announce that the hugely successful trading card game; Warhammer Age of Sigmar: Champions is out now on Nintendo Switch! A platform-first for the beloved TCG genre, Warhammer Age of Sigmar: Champions is a modern take on collectible card games, featuring true cross-play between digital and physical versions. Players can scan physical cards into their collection to claim and take them onto the battlefield. Harness the custom crafted decks from one of the four Grand Alliances and challenge friend or foe across the world and across platforms! The Nintendo Switch version supports full crossplay … Continue reading Warhammer Age of Sigmar: Champions Card Game Hits Switch→
Energy Cycle Edge has an exciting name, but that is where the energy ends for this one-trick pony of a puzzle game. While this was reviewed on the Nintendo Switch, it would be more at home as an ad-supported, free smartphone game.
Editor’s Note: Pillars of Eternity: Deadfire was also chosen by GiN readers as the RPG of the year. Read our full review of the game and some of the DLC content. Independent games publisher Versus Evil and developer Obsidian Entertainment today announced that Pillars of Eternity II: Deadfire has been nominated for Best Adventure game and Best Writing categories in the 23rd Annual Webby Awards. Hailed as the “Internet’s Highest Honor” by The New York Times, The Webby Awards, presented by the International Academy of Digital Arts and Sciences (IADAS), is the leading international awards organization honoring excellence on the … Continue reading Pillars of Eternity: Deadfire Nominated for Webby Award→
Thousands of Gameindustry.com readers came together to select the top games of the year for 2018 from an impressive pool of candidates. We had everything this year from cowboys to space aliens, and shooters to simulations. As the best games rose to the top of the crop, these are your picks for the Games of the Year.
While not quite the epic turn-based strategy game we hoped it would be, Achtung! Cthulhu Tactics has some interesting points, like mixing XCom tactical gameplay with Lovecraftian Mythos. Set during World War II in the Ardennes Forest, you will be fighting Nazis and other monsters.
If you love soccer but don’t like the complexity of most sports games, you might enjoy Legendary Eleven and it’s more arcade-like interface. You don’t need fancy controller skills to pull off some legendary maneuvers on this field, which makes Legendary Eleven worth kicking around.
During today’s Epic keynote at the Game Developer Conference in San Francisco, publisher Funcom and the developers at The Bearded Ladies announced from the stage that Mutant Year Zero: Road to Eden is finally making its way to Nintendo Switch and that the date to mark in your calendar is June 25th, 2019. It was also announced that the Nintendo Switch version will come with an expansion DLC that will also be available for purchase on PC, Xbox One, and PlayStation 4. Lastly, it was announced that a retail Deluxe Edition will also release on June 25th for Xbox One, … Continue reading Mutant Year Zero Coming to Nintendo Switch→
Heavily inspired by the classic Advance Wars game, Wargroove is a competent and exciting wargame with a brilliant single player mode and plenty of multiplayer action too. In fact, Wargroove is a lesson in how to create a game with both sound strategy and tactics.
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