Take it to the Maxis!

Maxis and EA Games have released Sim City 4, the updated version of its hugely successful Sim City series. I will now go over the basics of Sim City game play just in case you’ve been in a cave the last decade or so. In Sim City 4 you are the mayor/city planner. The goal is to take a plot of land and build it up from a one-horse farming town to a bustling mega-city. To do this you have to zone the land for residential, commercial, and industrial applications. You have to supply the zones with water and electricity. … Continue reading Take it to the Maxis!

Complex Combat

When I first received Hearts of Iron, I was kind of expecting a strategy game along the lines of Axis and Allies, where you could fight World War II on a strategic scale. What I got was that and a whole lot more. Hearts of Iron is the most complex game I have every played. It took three days of reading and re-reading the manual coupled with copious experimentation to become even mildly proficient with the game. At one point, I nearly gave up in frustration. But, I am so thankful that I didn’t. There is a lot to learn, … Continue reading Complex Combat

A Classic reborn

The DUKE is back and in rare form indeed. For any that have played a Duke Nukem game before, this will be familiar territory. For any that have not had the pleasure of meeting Duke yet, do not expect a complex story line and intricate plot – this is Duke Nukem. The guy tells all that will listen that he has the best job in the world. He loves saving the world. It is what he was born for. He also loves big bosomed scantily clad women and plenty of them flock around him yet again (ok so they are … Continue reading A Classic reborn

The Mighty Qin

Prince of Qin is a bit like the ancient Chinese culture the game revolves around. It’s interesting, mysterious and a bit confusing at times. Played in a top-down Diablo-like interface, the game follows an interesting Chinese story and adds a "what-if" factor. The story goes that in ancient China there was a great warrior who was the son of the emperor. His name was Fu Su and he was the Prince of Qin. Charged with defending the northern boundaries, he was far away from the throne when his father died. Plotters who did not want him to take the throne … Continue reading The Mighty Qin

Flawed Beauty

When I first started playing Arx Fatalis, I was hoping for an RPG along the lines of Morrowind. I was looking for a huge non-linear campaign world that would keep me entertained for weeks at a time, maybe months. I also wanted sheer beauty, incredible sound and an engaging plot. I guess my sights were set a bit too high. Arx Fatalis is a good game, but it is very short-lived and the many flaws with both the game interface and the mission outlines were constantly competing with my ability to enjoy the game. I ended up playing the game … Continue reading Flawed Beauty

It’s a Kind of Magic

I’ll make this clear up front: I’m not a great advocate of ‘collectible card games.’ I’ve played Magic: The Gathering and some of the other ones. But the sheer volume of knowledge required to even handle the basics seemed like too much squeezing for the juice. All the accounting required to keep everything straight killed the fun of it for me, and there would always be questions that arose during play, such as cards with seemingly opposable powers and situations that arose that required the intervention of a referee to determine what the correct course of action was. But now … Continue reading It’s a Kind of Magic

Follow the Call

All I can say is – WOW! If all of the next generation of Massively Multiplayer Online Role Playing Games, popularly called MMORPGs, are as good as this then we are indeed in for a real treat. Asheron’s Call 2: Fallen Kings (herein after called AC2) takes place in a land called Dereth which is comprised of three Islands. Osteth is ancestral home of the Humans. Omishan is the ancestral home of the magic using Tumeroks. Linvak Massif is the ancestral home of the lumbering Lugians. You start your life, after choosing race, sex and how your character will look; … Continue reading Follow the Call

Chemicus: Above the Learning Curve

It’s no big secret that I like puzzle games. I love to spend my computer game time solving riddles, fixing machinery, and finding solutions. And if I can learn a thing or two while I’m at it, so much the better. Chemicus was right up my alley. Chemicus is a puzzle game, but you get to (some would probably say "have to") learn so much about chemistry and related fields that I was seriously tempted to declare this a cleverly disguised educational game instead of a puzzle game. The introductory movie and background in the manual are certainly melodramatic enough. … Continue reading Chemicus: Above the Learning Curve

Get Shaken and Stirred with Nightfire

Whether attending an elite cocktail party for a billionaire madman or storming the beaches of his private fortified island, today’s elite superspy needs to be deadly and well-dressed. 007 Nightfire does an excellent job of capturing the flavor of the James Bond world, and providing a lot of action to boot. Basically, the game is a shooter, with some extra elements added in to give the game a bit of flavor. Each mission has certain Bond-like things you can do that will give you extra points and trigger the way-cool theme song. You don’t have to perform the Bond-moves to … Continue reading Get Shaken and Stirred with Nightfire

Freelancer Boldly Goes

For fans of the spaceflight genre, freelancer is probably the most anticipated game of the year. The title follows in the tradition of both the Wing Commander and Privateer series, and is more closely related to Privateer. This is a good thing, since Privateer II remains one of my all-time favorite games. What was so good about Privateer II, and what shows promise in the beta of Freelancer, is the completely non-linear nature of the gameplay. You can play a good guy, taking missions that help the police or the military. Or you can become a pirate and lie in … Continue reading Freelancer Boldly Goes