The ESA Explores Using Video Games For Good at Festival

Earlier this summer, the Entertainment Software Association sponsored and participated in the sixteenth annual Games for Change Festival in New York City. The gathering featured developers, creators, researchers, technologists, educators, policy makers, non-profits, and more. Together, participants and speakers explored how to leverage video games for social good. To read more about ESA and the Games for Change Festival, please visit: https://www.theesa.com/perspectives/g4c2019-video-games-can-change-the-world/ Publishers: ESA

ESA Names Stanley Pierre-Louis Next President and CEO

Stanley Pierre-Louis, an industry executive with more than two decades of entertainment experience, will be the Entertainment Software Association’s (ESA) new President and CEO. The ESA is the industry body representing the $43.4 billion U.S. video game industry. The association made the announcement at a time when more than 164 million adults in the United States play video games, and three-quarters of all Americans have at least one video game player in their household. With the incredible growth and prominence of the video game industry, the industry sought an executive with deep experience in entertainment, law, and policy to lead … Continue reading ESA Names Stanley Pierre-Louis Next President and CEO

US Videogame Sales Reached $43.4 Billion in 2018

The U.S. video game industry generated a record $43.4 billion in revenue in 2018, up 18 percent from 2017, according to new data released today by the Entertainment Software Association (ESA) and The NPD Group. “The impressive economic growth of the industry announced today parallels the growth of the industry in mainstream American culture,” said acting ESA President and CEO Stanley Pierre-Louis. “Across the nation, we count people of all backgrounds and stages of life among our most passionate video game players and fans. Interactive entertainment stands today as the most influential form of entertainment in America.” “2018 was another … Continue reading US Videogame Sales Reached $43.4 Billion in 2018

Entertainment Software Association Meets With World Health Organization

The Entertainment Software Association (ESA) today confirmed its first-ever formal dialogue with the World Health Organization (WHO) occurred on December 3, 2018. The meeting’s purpose was to discuss the WHO’s activities with respect to video games, provide information on the video game industry, and exchange views on the role that the video games and related industries may play in contributing to public health objectives. “Meeting with the WHO enabled us to engage in conversations about the positive impact video games have on the more than 2.6 billion players worldwide,” said Entertainment Software Association Acting President and CEO Stanley Pierre-Louis. “We … Continue reading Entertainment Software Association Meets With World Health Organization

ESA Foundation Picks Scholarship Recipients

Pursuing a creative, fulfilling career in the video game industry requires two things: talent and determination. This year, 35 women and minority students who demonstrate both of these qualities will receive assistance on their journey to transform the industry as ESA Foundation scholars. The ESA Foundation, in recognition of National Scholarship Month, today announced its support for 35 students of diverse backgrounds pursuing video game-related degrees in the 2018-19 academic year. Each student will receive $3,000 to study majors that have the potential to influence the video game industry, ranging from video game design to computer science. As ESA Foundation … Continue reading ESA Foundation Picks Scholarship Recipients

ESA Foundation Announces 2018 Game Development Grantees

Ten nonprofits that are positively impacting the lives of American youth through video games received grants from the Entertainment Software Association (ESA) Foundation, the foundation announced today. “Our 2018 grant recipients demonstrate the power of video games to positively impact the lives of America’s youth,” said ESA Foundation Executive Director Anastasia Staten. “We are excited to fund new grantees and reaffirm our relationships with past grantees, working together to provide innovative programs that help build a pipeline of future game developers.” Over the past 15 years, the ESA Foundation awarded more than 124 grants and supported 66 nonprofit and charity … Continue reading ESA Foundation Announces 2018 Game Development Grantees

ESA’s Nite to Unite Turns Twenty

The 20th anniversary if the ESA’s Nite to Unite is this year. It is sure to be a memorable event, honoring individuals who are making a difference in the industry and society by empowering the next generation of video game developers and using video games to drive positive change. Consider joining the video game community at the ESA Foundation’s annual charity gala to celebrate the best of the industry, support a great cause, and have fun. Funds raised from the Nite to Unite will support the ESA Foundation and will go towards: • Improving the lives of children utilizing video … Continue reading ESA’s Nite to Unite Turns Twenty

Bethesda Contributes $100,000 to the ESA Scholarship Foundation

Anastasia Staten, executive director of the ESA Foundation, issued the following statement today thanking Bethesda for its $100,000 donation to the Foundation’s Computer and Video Game Scholarship Program. “Thank you, Bethesda, for this generous gift. Your donation will transform and expand opportunities for women and minority students pursuing their dream of a computer science or video game arts degree, and it will help the ESA Foundation continue its mission of fostering diversity, gender balance, and inclusion in the video game industry and empowering the next generation of video game developers.” Established in 2007, the ESA Foundation Computer and Video Game … Continue reading Bethesda Contributes $100,000 to the ESA Scholarship Foundation

ESA Touts Great E3 Expo 2017 Successes

According to the ESA, the trade association that owns E3 Expo, more than 68,000 people convened at the Los Angeles Convention Center June 13-15 to attend E3, the world’s largest and most anticipated video game event. Billions more watched E3 2017 online as nearly 300 exhibitors showcased thousands of new products, including more than 150 never-before-seen products and titles. The show also featured a record 126 exhibitors with virtual, augmented, and mixed reality products and will be remembered for its fan-focused approach. For the first time, E3 welcomed 15,000 video game fans and the new E3 Coliseum gave those fans … Continue reading ESA Touts Great E3 Expo 2017 Successes