When I reviewed MechCommander, the realtime strategy game, about a year ago I begged FASA and Microprose to make a sequel. When MechWarrior 3 came out however, I was a bit wary. I like shooters and I love real time strategy games, but I’ve never really been a fan of trying to control a giant robot from within the cockpit, as MechWarrior 3 challenges players to do. I normally feel too removed from the action, nudging my mech to do my bidding just does not seem as satisfying as picking up an MP40 and doing damage myself. But MechWarrior 3 … Continue reading MechWarrior 3 is a blast→
Having grown up playing the various mech combat games, I was excited to see that FASA Interactive and MicroProse had gotten together to add a new twist to the old genre of piloting giant robotic warriors, or mechs, into battle. What they have created is an excellent addition to any mech fan’s collection, though it does stray rather far from the original pen and paper game. The first thing players will notice is the incredible introduction. Through the use of live actors interspersed with computer drawn sequences, the mood is quickly set and the premise of the game explained. The … Continue reading MechCommander will fry competition→
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