Mythic Games, creators and co-publishers with Monolith of the Mythic Battles: Pantheon Board Game, announce today the studio’s return to Gen Con (August 17 – 20, Indianapolis) to debut their latest creation, the Time of Legends: Joan of Arc board game. Gen Con attendees will be the first in North America to play Joan of Arc, as well as play the forthcoming Mythic Battles: Pantheon Board Game from last year’s multi-million dollar Kickstarter. The Time of Legends: Joan of Arc board game centers on Joan of Arc’s heroic tales during the 100 Years War, a medieval universe of war, conspiracy … Continue reading Mythic Games Bringing Joan of Arc Game To Gen Con 50 →
Mythic Games, developer of the forthcoming Mythic Battles: Pantheon miniatures board game and Monolith Entertainment, publishers of the multi-million dollar Kickstarted Conan Board Game, announce today the addition of Corinthia: A Conan – Mythic Battles Crossover and Box of Titans Add-On.
Odium may be defined as hate coupled with disgust, but when it comes to the game Odium, my feelings lacked such passion. In fact, I was left with profound indifference. Following the thoroughly playable Septerra Core, Monolith has released TopWare’s Odium — and some unsuspecting gamers might be duped into buying the new title. It’s 2008 and you play for three NATO military commandos known as Group Two, sent into a hot zone where Group One has disappeared. Obviously, Group One has disappeared or been disabled. But for some reason, Group Two doesn’t exactly come well stocked with ammo, weapons … Continue reading Odium is all about eye candy →
Septerra Core arrived at GiN headquarters with a special request: Let Michael Cheek review it. I don’t think this was an example of "Let Mikey review it; he’ll review anything." You see, I’m not the role-playing game reviewer. I look at DVDs and puzzle games for the most part, and Septerra Core is neither. In fact, I’m not that fond of RPGs since many tend to be complex and unforgiving for a methodical player like myself. Moreover, when building characters, I can never get the balance just right between character’s attributes. But I launched into Septerra Core and found I … Continue reading At its core, Septerra Core rocks–leisurely →
There has been a certain type of computer brain game that seems to get a small revival every couple of years. The biggest of these was Lemmings. Now, it’s almost the end of the 90’s and it’s time for a new brain-teasing obsession. Gruntz, a game full of protoplasmic goo and infantile humor, provides an entertaining mix of puzzles and action. Set in a cartoonish world not a thing like our own, we become involved in a race of creatures called Gruntz. Gruntz are native to the aptly named land of Groan. Chased into a wormhole by evil Disgruntled creatures, … Continue reading Gruntz brings good goo to games →
Japanese animation has always been an interest of mine, especially those giant robot combat series such as Macross. I was also a big Transformers fan, which I consider the closest the Americans can come to decent anime. I’ve always wanted to be able to play a game that allowed me to control a giant transforming robot just like in the greatest anime. Monolith’s anime shooter Shogo gave me the chance to do so. Shogo centers around Sanjuro Makabe, a Mobile Command Armor (MCA) pilot in the UCA Security Force, involved in a war against a terrorist organization led by a … Continue reading Shogo Mobile Armor Division brings anime excitement to PC →
Imagine a game where up to four players are navigating a top-down maze. They are constantly threatened by monsters, traps, thieves, curses and continually declining health. Their only means of survival is to find an exit on each level while collecting helpful items like scrolls, health, keys and various enhancement. Sound familiar? It should and it shouldn’t. I’m talking about Get Medieval by Monolith a great game out for the PC. But if you said "that sounds a lot like Gauntlet," give yourself half credit. Let me make something clear. Part of the appeal of Get Medieval is due to … Continue reading Get Medieval will woo Gauntlet fans, crush competition →
To win Captain Claw, a player must be a god–or at least play like one. This scrolling adventure game long descended from Pitfall, follows the journey of a ship-commander cat and his attempts to piece together a map and find the Jewels of Nine Lives. From Monolith Studios, the game spins off a DVD-ROM. But only between the game action does Captain Claw take true benefit of the digital versatile disk technology. As the adventure proceeds and the fierce feline works his way through levels, the story unfold in Saturday-morning-cartoon-quality bits. Unfortunately, on first installation, the cartoons were without audio … Continue reading Monolith’s Captain Claw DVD game not quite perrrrfect →
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