Close Combat: The Bloody First is not an ordinary RTS: the action is fast, but you can always pause the game and issue new orders to your troops. This will allow you to recreate complex historical actions; pin down enemy nests with machine guns, flank them with fast infantry, cover your advance with smoke barrages, target the vulnerable side armour of the German Panzers with armour piercing weapons, scout enemy positions and unleash artillery or mortar fire before they see you. Beware of enemy fire: your troops are heroic US infantrymen but they will panic under enemy fire if caught … Continue reading Close Combat: The Bloody First Gets October Deployment→
In a continuous bid to update and modernize popular strategy IPs and bringing them to the 21st century, Slitherine has acquired the full publishing rights to the Master of Magic franchise from Atari. This is one of the most recognizable names in videogames history. It’s one of the key pillars of turn-based strategy gaming and it has created a genre of its own that is still alive and thriving today. Master of Magic first released on MS-DOS twenty-five years ago in 1994 and it quickly became one of the most cherished games of its genre with its infinite replayability and … Continue reading Slitherine Acquires Master of Magic Franchise From Atari→
As the only 4X Warhammer 40,000 game, Gladius is built upon the idea that every faction is different, it plays in a different way and delivers a totally different experience to the players. And of course, every Warhammer 40,000 fan has a favorite faction to play with. You can find a legion of Chaos Marines on Steam! So what’s peculiar about playing with these? Well, you can sacrifice your own population to please the Dark Gods and obtain their benevolence in the form of boons bestowed upon you. You can benefit from the Dark Gods generosity to upgrade your units … Continue reading Chaos Space Marines DLC Invades Warhammer 40K Gladius→
Close Combat: the Bloody First is the next installment in one of the popular RTS franchises of all times. After a long gestation that aims to bring the whole IP to a newer technology, the game is now almost ready to deploy. Well into its beta and with a release date that is now approaching fast, the Big Red One now also has a well-deserved Official Trailer. The trailer was built with an emotional feel in mind and tries to deliver the concept of a true band of brothers fighting for each other and where no one is ever left … Continue reading Close Combat Comming Back in Bloody First Game→
What if ten years from now the world was deprived of all its technology. Electricity, the internet, global communications, electronic devices. All gone. It would still be our world, the streets we used to walk every day to go to work, the buildings, our favorite spots, the places we used to chill on a Sunday morning. It would still all be there, but ravaged by war. The lights are gone and have been replaced by darkness and hostility. It’s a new, old world. This new world is Neverdark. An original RTS, developed by Polish studio Simteract. Set in the real … Continue reading Post Technology RTS Neverdark Announced→
After a successful launch on PC/Steam in August this year, over 80 percent of favorable player’s reviews, and more than a million battles played, Battlestar Galactica Deadlock lands on the PlayStation 4 and Xbox One. The game is now available for download on the PlayStation Network and Xbox Live. Created in collaboration with Universal Brand Development, Slitherine and Black Lab Games, Battlestar Galactica Deadlock is an intense tactical space battle game that uses a WEGO play-system. In the WEGO battle system, players give commands to their fleet of capital ships and watch the explosive results play out in real-time across … Continue reading Battlestar Galactica Deadlock Sails to PlayStation 4, Xbox One→
Mare Nostrvm is a strategy game by the developer of Qvadriga, and it is set during the turbulent war galleys era, when the civlizations along the Mediterranean Sea started to extend their ambitions towards new lands. Naval Squadrons employ real tactics of that time, and the WEGO system will force you to think three moves ahead of your opponent! Choose between fourteen ship types, ranging from the small and primitive penteconter to the powerful decares, and wage war in 24 historic naval battles! Ram enemy ships, board them, or make use of your on-board harpax to make their encounter with … Continue reading Galley Combat Sim Mare Nostrvm Ships Out→
Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system. Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend … Continue reading Warhammer 40,000: Sanctus Reach Gameplay Trailer Released→
Only few weeks have passed since the Imperial Japanese troops fought on the Chinese soil in Morning Sun, the latest expansion of Order of Battle: Pacific. But combat on the largest of Earth’s oceans is far from being over!
Ten years ago, the wargaming community was impressed when On Target Simulations, a small but talented development team, released Flashpoint Germany. Set in a hypothetical World War III, this game was especially focused on the complexity of commanding units and leading military operations in a modern context. Players were not almighty but rather limited by realistic orders and plans and challenging battles. Then the team behind Flashpoint Germany polished the concept, developed a new engine, introduced plenty of new ideas… and released Flashpoint Campaigns: Red Storm (FCRS), a wargame that swept many prestigious awards in 2013 and introduced an entirely … Continue reading Flashpoint Campaigns: Germany Reforged Deploys→
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