Traitors Gate 2 is almost two games in one. Let me explain. The premise of the game is essentially that terrorists from Unnamed Middle-Eastern Country (TM) have developed a computer virus that could knock out every computer system in the world, or some such nonsense. As Agent Raven (remember him from the prequel?), you must infiltrate their installation, copy the virus, and destroy the research. Since a direct assault is out of the question, you must go through an ancient Babylonian temple which happens to have a back entrance into the facility. So, in essence, you play one type of … Continue reading The Gate is Open Again→
Since the Adventure Company has spawned off of its parent Dreamcatcher, it has retained the ability to keep pumping out a good supply of adventure/puzzle games. I couldn’t be more pleased with this development, especially when the offerings are of a caliber as Curse of Atlantis: Thorgal’s Quest. The adventure starts with Thorgal, a young Viking, stuck in a seaside village because a storm is keeping him from taking his boat to the island he calls home. He swears an oath to his wife and two children that he will be home soon. The village is nearly empty, but you … Continue reading Curse of Atlantis is quite to my Viking→
Dark Fall takes you to a sleepy little west-England town, where the train hasn’t gone for over fifty years. It was at that time that the staff and all of the guests of the station hotel vanished mysteriously. No bodies were ever found, and since then, from time to time, various ghost sightings have been reported, and others have turned up missing. Please make yourself"comfortable. You came here because of your brother’s answering machine message, in which he said he needed your help. He is an architect in charge of the renovation of the hotel and station, and his message … Continue reading Dark Fall Doesn’t Fail→
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